Scarloc, Wood Elf Ranger 4
Gleipnir, Dwarf Cleric 4
Jin, Human Monk 4
Eddon, Human Fighter 3
Entity, Colossi Warlock 3/Paladin 1/Sorcerer 1
Olgar, Half-Orc Barbarian 2
11th of Shiel
We head for the Morrendeep, following the plan we head directly for the skull platform and arrive there when the sun is at its highest. While waiting for the green skull the image of a boy was conjured forth, probably from the magic being cast by Gleipnir and Entity. The image refered to Entity as "Colossus 875" beckoned for him to come home and informed him a white skull was on the way to pick ot up. The image refered to the rest of us as "Unthralled", i can only assume Entity is an unwilling refugee as it did not seem to have any idea what was going on. Regardless now it is aware and is currently a willing refugee as it promptly declared the image held no authority over him and the image of the boy faded stating that "It had made a choice" a threat so thinly veiled it came across as pathetic.
The green skull arrived and the the green pillar turned red signalling the skull was about to leave immediately instead of taking an hour to do so, it soon became clear it was making way for the promised white skull.
The skull put us down 4 miles away from the second wall and 1.5 miles away from the Seranos, you will know you are there if you look south and see a massive bridge spanning the Seranos, then the largest stairs you've ever seen, there will be two statues, one of Mahal and the other of Moradin the statues will be headless however.
Crossing this bridge and notice how it is slowly repairing itself, we crossed i lead the group west along the south bank of the Seranos, do not enter through the main gates. The destruction wrought is by a dragon of old, and it has made Morrendeep its lair.
We kept following the bank until we found stairs leading up to a stone wall, leveled with the main entrance. This entrance will only open if you have the key provided to us by Bren Redbeard and his clan.
Once inside there was a canal and a boat waiting for us, we got in and passed through a gate that closed behind us, as it closed we found we were in a chamber and the water started draining until we were 100 feet down and looking at yet another gate, concealed by the water. Heading through we entered a room illuminated by two torches with two statues of Moradin straight ahead. When i entered this chamber i was looking West. The canal continues west, to the south there is a redoubt. There is nothing left alive there except whatever is down in the spider hole, the spiders are dangerous but a few of them is manageable by a well equipped adventuring party. We did find what Gleipnir assumes is a Dwarr corpse as well as a journal however, and it claims the all Dwarr to be dead, counting the total number of dwarves there is but one left alive inside, in addition to the one sent back by Garrick. Having not found his body this last one would have had to be Garrick himself and according to the journal he seeks the Fane of Mahal.
Finally to the North there is some mechanism or someone firing arrows, i did not get to investigate it further.
Seeing as how we also seek the Fane in order to find the egg and the arrow we wanted to follow, but at this point we heard war drums, and outside these Draconids had gathered.
Sir Eddon Grey was the first to find a solution and headed outside to talk to these Draconids, we learned they were not hostile and indeed we are to find the "Greentail Tribe" the next time we come back. This leader who spoke to us could also tell us that the dragon only sleeps when the moon is at its darkest.
Sometime around now Gleipnir told me he could no longer feel Moradin and i could sense something waking in the deeps, needing no further warning we got in our boats and made our way back up. Jin however went missing somewhere in the chaos and i can only hope he has a plan. We waited inside the hidden entrance for a day, catching some rest and listening to the dragon raging outside looking for us. On the walls i wrote in coal:
"Brother in fate, i can only hope you have a plan with this. Know that i will return for you, when the dragon next slumbers the moon will be dark and we will return to finish what we started here today."
We have to return at some point, for i suspect the Dwarr are still alive in the Fane of Mahal where we have to go regardless if we are to retrieve the egg and free Ayla, perhaps restoring stability to the Dreywood.
12th of Shiel
Gleipnir suggested we salvage this expedition by looking for the location that Sheik seeks, we agreed that we might as well. Setting out the next day we followed the Second Wall North-Northeast and after passing the first gap in the wall we found a halfbreed locked up in a cage hanging 20feet of the ground. He identified himself as Olgar the Ironside and said he tok the skull to explore, was knocked out and awoke in the cage. We helped him down and he decided to join us. It was at this point we realized the Dracolids were still following us as trails of torches snaked itself through the forest. I ushered the group to the North side of the second wall and hid their tracks behind them. During my watch i scaled the wall as to better serve as the lookout, there was moonlight and i could see far.
While standing there i could see there was four trails of torches, one for each direction, they appear to have been tracking us but lost the trail after i started concealing it. The dragon was also searching east along the river for us, i feel Gleipnirs wish to follow the drag of the amulet might have saved our lives.
After some time i saw a figure approaching, as he came closer i realized it was a very fair looking man with blonde hair, he spoke to me in several tounges before arriving at my native one. He spoke of what my people remembered and how sad it was that we could no longer hear the song. He then grasped by arm and asked if we had been to Morrendeep, pointing out a black scale growing on my forearm, he asked me to find Yarrow and after finding it i returned to the camp where the man was allready cooking up a concoction only missing the Yarrow i had found. He taught me a magical potion that can cure whatever the curse the Morrendeep lays upon you is, i fear it is to turn us into Dracolids. The ones without will, not like how the Greentails claimed their minds were still their own.
I wrote the ritual down in its entirety but there is still much i do not know about it.
Entity was unsuprisingly not affected, Eddon neither for some reason. I suspect it might be his blood.
13th of Shiel
In the morning a thick wet fog lay over the land and i decided to follow the amulet. If we get lost all i have to do is head east and use the Seranos and the Escarpment as a funnel to the Pelias wall. Not far into the day, directly east of the northern edge of the second part of the second wall from the south stands Carrinwatch. I suspect it to be part of a much larger fortress or settlement simply based on the irregular ruins surrounding it.
We found a stone casket that Gleipnir soon identified as a sarcophagus, with breathing holes hidden in the side he suspects vigil was held here, by Saints, Seraphs or gods he cannot say. Regardless, Carrinwatch is riddled with the tracks of Ursa, Boarfollk and Draconids and we needed to get moving, i suspect they merely use it for navigation but despite this we are too exposed here. Finally Gleipnir can say the foundation is of an origin he does not recognize, the walls themselves are built by men and is likely older than Morrendeep itself. Eddon mentioned to Dronlords and as he did a strange key fall from a dragons head peering over a wall like some sort of gargoyle. This key and Sheiks amulet are somehow linked and showing the way to the same place, by triangulating i could discern that it was roughly 16 miles away to the Northeast.
Wasting no more time we headed out, aiming for the scource of this yoke that was dragging us towards it, by the 4th segment of wall from the South we came into an area that caused bleeding to be much much worse, a mere scratch bled like it was a spear wound. We avoided it by staying very close to the wall and squeezed past. In the gap between the fourth and fifth wall segments there are tracks from large hooved herbivors, wolves four times the size of normal wolves and even tracks of Ursa and Boarfolk. Traveling on we found a watchtower with few tracks around it, it seemed safe and we set up camp and decided to rest there.
14th of Shiel
It all seemed well untill Eddons watch, at the break of dawn the Draconids were upon us, nearly a dozen of them. How they had found us i have no idea but we had no choice but to defend ourselves. And defend ourselves we did, i can go on and on about each mans individual valor in this battle, from Eddons leap into their horde as some hero of legend, to Gleipnir fighting in his briefs we all contributed beyond what anyone should expect, and in under a minute they all lay dead at our feet. It should be noted that they poison their spears by slavering on them, antitoxin before going into a fight with them would be beneficial. I found tracks of several of them having not participated in the battle and i am certain they went to warn their friends of where we were.
Hearing drums again we made for whatever the amulet and key wished to show us, for it was on our way to the Pelias wall, our ultimate and indeed desperate objective. The amulet leads to a burrow, dragonbones lying ontop of it with a cave leading into the darkness. On the burrow it reads "Here lies Karshkar the blind, we are the Dronguard we lay down our lives for him."
The pursuit continued all the way untill we reached the wall, i can say they seem to tack by smell and they do not relent, they are also incredibly numerous even if they are of no great threat alone in a fight. Depending on how affected you are by the poison, and if you have a cure for the disease or curse they carry.
I got to try my hand at this decursing brew and i can say it worked but there is still much i do not know about it. That night i remained at the wall and to the watchmens great dread the dragon could be heard roaring within earshot but out of bowshot of the wall.
At the next oppurtunity we shall return to the Morrendeep to finish what we started and to learn of Jin and Garrecks fate's.