The adventure began as any other, with the important collection of my honey supply either stolen or bought from the beekeepers to the east.
We gathered at the local inn to discuss the quests in hand known to the party members, it was a new party that I had not known before and I was unsure of their motives. It was made up of four other travelers known as Gleipnir, Tira, Tal-Thrūm, and Lily. we made pleasantries and set about discussing the tasks in hand. A few ideas were put foreword each promising there share of gold and magically artifacts but none which promised any of the rare golden liquid. The locations were a suspected necromancers dirty house, a woods or as I put foreword a giant underground nest of pure liquid gold but guarded by swarms of large wasps we decided to put it to dice roll.Lily was the one to roll the dice since she was playing a game of Dragon Dice with the a local and it was decided that we ventured to the mansion.
It wsa as rot travel and we made a quick haste with the donkey and cart that we brought along, as we approached we felt the temperature drop and and overcast appeared we tied the donkey outside and prepared to venture in, we sharped our swords and cast the necessary spells and prayers to gods before we ventured in to this place.We crept inside only to be met with a dark throne only to be guarded by two large sets of plate mail either side.Glepnir speaks with his god and recalls his knowledge regarding the incantations written on the ruins.In an unexpected moves he sits on the throne.Suddenly a sharp cry and a flurry of combat from glepnir and a suit of amour and with a powerful blow the Armour is sent flying across the room with an inhuman blow.As it crashes we move to gather up the pieces to be scrapped and lump it on the cart.Little is said about what happened on the throne but it sounded godly and thus I was uninterested.
We started to venture down the dank hallways and were told about dragon dust a powder purple in color the explodes with a mighty flash and creates grievous wounds. As we cleared the depths we found remnants of the powder but none had been freshly applied.We find a study with a locked door, the room had been looted before hand and little had been left for us to loot.We detect a mighty magical enchainment on the door and suspect a heavy warding with traps to discourage and wandering adventure, such as us.Glephnir tries the handle and the door creaks open and we see him wince in pain.We kept delving into the depths.
We proceed to walk past tombs with a heavily magically enchantment and names inscribed on the tombs, the name leave me but others took note.As a party member reaches for a burial urn a hideous creature erupts from the urn and latches onto her face. All of a sudden we are surrounded by ancient dwarven spirits in spectral dwarf plate swirling and attacking the creature.It scuttles of to a group of other erns. I see the impending danger and call upon the wilds to release me to my primal form and start ground pounding these erns.A flurry of attacks mainly from the party defeat this horde of brain slugs. During combat a slug manages ot attach itself to the face of glephnir reducing him to a bumbling mess that we know him as after drinking a few of those famous Flamebeard's Firebrandy's.We swiftly dispatch the creature doping this to him as we prepare for another onslaught a party member recalls how to deal with such an affliction but remembered that drinking the blood of the creature helps.This is an important information for any party who venture out.
A prayer is said and our spirits renewed further into the catacombs we find more tombs and more bones, we find a large door blocking our path, we managed to lift the door and pop my crowbar to hold the door open through the door we find a large tomb with lid lifted and ornate inscriptions on the tomb.Nothing is thought about this.We find a large sculpture of a snake with emerald eyes and a red painted mouth.Anoter door is met this one is much larger then the last and is a lot heavier.I was able to use my form to pry the door whilst the others look for a way to lock the door glephnir puts his hand within the statue and as water is wet it was a trap and from the statue emerges a large bone snake.From the other end of the hall a large demon erupts from a tomb and besets himself on the party with a flurry of blows as well as a horrifying gaze.The party begins a beat down of the foe with a variety of disciplines of fighting most I am uncommon with we are able to dispatched the creature to where it came from only for the snake to slide back from where it came. Seeing red and wanting vengeance for my injured companion I charge and smash the statue in half exposing the snake for its deliverance.
We leave the place due to our injured comrades and make haste towards the safety, during the night we were set a pon by a Genasi that glepther later told us we was acquainted with and its shadow fiend companion.We were unable to slay him as he slipped away in made combat and made haste leaving to his companion to die. The rest of the night was uneventful and we made it back to the skull without further qualms. We gained some gold, some knowledge and friendship.
No honey was found
—Pierre Du Ourson